'Spy Hunter' Given Another Ill-Fated Go

March 23, 2010

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A year-and-a-half after Paul W.S. Anderson abandoned the project because he knew he'd already made the best car movie imaginable after directing Death Race, Warner Bros. has decided to deploy the G-6155 Interceptor and attempt an adaptation of the Spy Hunter video game again. Video game adaptations have been working so well so far, so why not?

Heat Vision gives the details on this probable disaster:

The studio, which bought the title as part of its acquisition of Midway Games last year, has tapped Chad St. John to pen the script for a feature adaptation.

"Hunter" follows a highly trained spy whose job it is to eliminate rogue agents when they become liabilities to their governments. He travels in the G-6155 Interceptor, a sports car tricked out with an array of weapons that frequently is challenged by enemy vehicles.

"Hunter," launched by Midway as an arcade game in 1983, has long been a target of the film industry. The game was set up previously at Universal, where John Woo and Dwayne Johnson were attached to direct and star, respectively. Paul W.S. Anderson tried to relaunch the project for Universal, but that also stalled.

The good thing about this is that, as I remember it, Spy Hunter is pretty much entirely about driving around a cool car with weapons and taking out enemy cars. So long as a weapons van and a few overhead shots are included in this film, it's already a reasonably accurate adaptation.

The bad thing about this is that someone's making a Spy Hunter movie, and really, can you even imagine a version of our world where the Spy Hunter movie is going to be very good?

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